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Batman Arkham Knight Interim Patch Expected Soon…Maybe?

Originally supposed to released in August, Batman Arkham Knight’s early announcement for an “Interim Patch update” for PC users has been pushed back.

After the whole PC fiasco revolving around glitchy movements and , Warner Bros. Entertainment decided to pull the game from Steam shelves until Rocksteady finds a solution to the problem. Steam now reveals some details as to the progress revolving around fixing the current issues with the game.

“The teams have been working hard to address the issues with the PC version of the game,” it reads. “We are happy to confirm that we are now putting the first interim patch into testing. If all goes well, we expect to issue the patch in the next few weeks. We’ll be sure to report back in the next two weeks on how the testing is coming along.”

Although it’s not guaranteed, at least fans can be satisfied that some progress is being made so that they can finally enjoy flying through the night as the Dark Knight. The Interim Patch is expected to fix the following issues and potentially more:

• Reduced frame rate hitches
• Optimized system memory and VRAM usage
• Improved performance on all GPUs (requires the latest drivers)
• Min Spec AMD GPU is once again the Radeon HD 7870 2GB
• More Robust In-Game Settings, including:
• Added the ability to change settings for Max FPS to 30/60/90
• Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
• Added a “High” Texture Resolution value
• Added Texture Filtering option
• Added an Adaptive V-Sync option (NVIDIA only)
• Added VRAM Usage Meter
• Added Mouse Sensitivity Slider & Mouse Smoothing Option
• Fixed low resolution texture bugs
• Fixed hitches when running on mechanical hard drives (HDD)
• Fixed hitches when running on mechanical hard drives (HDD)

We will have to wait to see if these fixes will be enough to mediate the months of waiting Rocksteady and Warner Bros. have put fans through. For more Batman updates, keep up with cpgaming.gg.

From IGN