After the release of TahmKench, the River King, a new champion will arrive this month in the field of Summoner’s Rift. Last September 15, League of Legends developer Riot Games has finally announced the new character they’ve been teasing over the past few days. Kindred, a dual-spirit Lamb and Wolf marksman jungler “designed for a life in the jungle” than in the bot lane with a powerful skill that can delay an ally’s death.
“Kindred prowls through camps, marking enemy champions for death and permanently growing in strength if they’re able to carry out the promised sentence,” says a blog post from Riot. “But just as Kindred brings death, so can they delay it.Should their allies meet deadly force, Lamb – one of Kindred’s two spirits – can create a large blessed zone that, for a few valuable seconds, denies the ever-creeping and inevitable clutches of death.”
This is Kindred’s ultimate skill called the “Lamb’s Respite”, where creates a large but temporary zone beneath itself or a targeted ally. While active, Lamb’s Respite prevents all units within its boundaries from dropping below critical levels of health. Finally, Lamb’s Respite applies a flat heal to all champions still inside as it ends.
Kindred is composed of two spirits- the Wolf and Lamb – that possess offensive and defensive abilities. So get your gaming laptops and PCs ready for this champion but first, here’s a run-down of his skills:
Passive: Mark of the Kindred
Lamb marks an enemy champion – anywhere on the map – for death. After a delay, the mark activates – if Kindred kills them, or assists in their death, they gains a permanent stackable bonus to their basic attacks. In addition to Lamb choosing an enemy champion for the Mark of the Kindred, Wolf automatically hungers for large enemy jungle monsters from time to time. All champions can see targets that are marked for death.
Q: Dance of Arrows
Kindred dashes in a target direction before firing at up to three nearby enemies.
W: Wolf’s Frenzy
Passive: Kindred builds stacks of Hunter’s Vigor as they move around. Once fully stacked, Kindred’s next basic attack steals a flat amount of health.
Active: Wolf temporarily splits from Lamb, creating a large spirit zone around him and attacking whoever Lamb attacks, or his closest enemy. Lamb can cast Dance of Arrows with a greatly reduced cooldown while inside Wolf’s Frenzy.
E: Mounting Dread
Kindred initially slows a targeted enemy. If they’re then able to attack their crippled target three times in quick succession, the target suffers a burst of percent max health damage.
R: Lamb’s Respite
Kindred creates a large but temporary zone beneath itself or a targeted ally. While active, Lamb’s Respite prevents ALL units within its boundaries from dropping below critical levels of health. Finally, Lamb’s Respite applies a flat heal to all champions still inside as it ends.
The one major downside to Kindred though is that he has a low HP, making him an easy target to his enemies. But thanks to the stacking debuff that slows enemies, its short dash and ult, Kindred should be able to get out of most sticky situations when paired with another champion from its team.
Kindred is said to work best with Gragas, Alistar and Ashe, while struggling against Lee Sin, Irelia, and Cassiopeia. For now, Riot Games hasn’t announced the release date for Kindred just.
Sources: https://na.leagueoflegends.com/en/page/champion-reveal-kindred-eternal-hunters